photo de profil d'un membre

André

Expériences professionnelles

Game developer

GameLab UNIL-EPFL , Lausanne - CDD

De Septembre 2021 à Aujourd'hui

Programmer for the Lausanne 1830 project lead by the UNIL-EPFL GameLab. The goal of this project is to create a historically accurate game set in 1830s Lausanne. This project is guided by the game development team at Digital Kingdom and funded by the Lausanne Time Machine program

Teaching assistant - systems programming & computer architecture

ETH Zürich , Zürich - CDD

De Septembre 2021 à Aujourd'hui

Assisting Prof. Roscoe for his Systems Programming and Computer Architecture bachelor level course by helping teaching exercise sessions, and correcting and preparing homework assignments. This course covers topics like C programming, basic operating system structure, x86 architecture and assembly, as well as the inner wokings of a C compiler.

Researcher - hardware verification

DTU Compute , Lyngby - CDD

De Septembre 2020 à Août 2021

Created the Chiselverify verification framework for Chisel. This project adds functionalities such as Constraint Random Testing, Functional Coverage and Bus Functional Models to the Chisel ecosystem. A functional coverage driven mutation based fuzzer for digital circuits is also being developed in the scope of this project.

Teaching assistant - computer architecture & engineering

DTU Compute , Lyngby - CDD

De Septembre 2020 à Décembre 2020

Assisted Prof. Martin Schoeberl for the lab sessions and assignment grading of the CAE course on basic Risc-v architecture, pipelining and caches.

Course Website: http://www2.imm.dtu.dk/courses/02155/

Game developer

GameLab UNIL-EPFL , Lausanne - CDD

De Mai 2020 à Août 2020

Gameplay & graphics programmer working on a point & click narrative game on the effects of confinement developed as a Web-based mobile game in Javascript (more specifically node.js) using the Phaser3 (WebGL) framework.

Game: letemps.ch/jeu

Teaching assistant - system-on-chip architecture

École Polytechnique Fédérale de Lausanne , Lausanne - CDD

De Février 2020 à Septembre 2020

Assisted Prof. Paolo Ienne for the System on Chip Architecture 2nd bachelor year course at EPFL. The course covers interrupts, pipelining, forwarding, hazard detection and the basics of cache coherence in multicore processors.

Formations complémentaires

Bachelor of Science BSc

École Polytechnique Fédérale de Lausanne - Computer Science

2016 à 2020

Bachelor en Informatique de l'EPFL, couvrant des domaines tels que:
Programming, Linear Algebra, Calculus, basic physics, Algorithms, Computer Architecture, Computer Networking, Computer Security, Computer Graphics, Real-Time Systems, Operating Systems, etc...
Plus d'information sur le site de l'EPFL https://www.epfl.ch/schools/ic/education/bachelor/computer-science/

Master of Science MSc

ETH Zürich - Computer Science

2021 à Aujourd'hui

Major in Visual and Interactive Computing
Minor in Programming Languages and Software Engineering

Associations

PolyLAN

https://polylan.ch/

Responsable Logistique

PolyJapan

Staff (équipe video)

Parcours officiels

Institut Florimont – Secondaire 2 – Maturité francophone – 2016 – Terminale maturité francophone

Langues

Français - Langue maternelle

Anglais - Langue maternelle

Portugais - Langue maternelle

Allemand - Technique

Danois - Technique

Japonais - Technique

Compétences

Game development
teaching
Research